Constructor
new DoubleBufferedFbo(dc, texture1, texture2, width, height)
Constructs a DoubleBufferedFbo.
Parameters:
Name | Type | Description |
---|---|---|
dc |
DrawContext | The current draw context. |
texture1 |
WebGLTexture | The texture for the first framebuffer. |
texture2 |
WebGLTexture | The texture for the second framebuffer. |
width |
Number | The width of the framebuffers, in pixels. |
height |
Number | The height of the framebuffers, in pixels. |
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Throws:
-
If the specified DrawContext or textures are missing, or if the width or height is less than zero.
- Type
- ArgumentError
Members
fbo1 :WebGLFramebuffer
Type:
- WebGLFramebuffer
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(readonly) fbo1Complete :Boolean
Indicates if texture1 has been attached to the fbo1.
Type:
- Boolean
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fbo2 :WebGLFramebuffer
Type:
- WebGLFramebuffer
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(readonly) fbo2Complete :Boolean
Indicates if texture2 has been attached to the fbo2.
Type:
- Boolean
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(readonly) height :Number
The height of the framebuffers, in pixels.
Type:
- Number
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isCleared :Boolean
Indicates if both framebuffers have been cleared using the clearFbo method.
Calling code must set this flag to false after rendering in one the the framebuffers.
Type:
- Boolean
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(readonly) primary :Number
Indicates which of the two framebuffers and textures is the primary one.
Type:
- Number
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(readonly) size :Number
Indicates the size of the framebuffers, in bytes.
Type:
- Number
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(readonly) texture1 :WebGLTexture
Type:
- WebGLTexture
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(readonly) texture2 :WebGLTexture
Type:
- WebGLTexture
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(readonly) width :Number
The width of the framebuffers, in pixels.
Type:
- Number
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Methods
bind(dc)
Binds the primary texture in the current WebGL graphics context.
Parameters:
Name | Type | Description |
---|---|---|
dc |
DrawContext | The current draw context. |
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bindFbo(dc)
Binds the primary fbo in the current WebGL graphics context.
Parameters:
Name | Type | Description |
---|---|---|
dc |
DrawContext | The current draw context. |
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clearFbo(dc)
Clears both frambuffers using the gl.clear command.
Calling code must make sure to rebind to the previously used framebuffer and set the propper viewport.
Parameters:
Name | Type | Description |
---|---|---|
dc |
DrawContext | The current draw context. |
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dispose(gl)
Disposes of the WebGL textures and framebuffers.
Parameters:
Name | Type | Description |
---|---|---|
gl |
WebGLRenderingContext |
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ensureFboComplete(dc)
Ensures that the framebuffer has a texture attached.
Parameters:
Name | Type | Description |
---|---|---|
dc |
DrawContext | The current draw context. |
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getPrimaryFbo() → {WebGLFramebuffer}
Gets the primary framebuffer.
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Returns:
- Type
- WebGLFramebuffer
getPrimaryTexture() → {WebGLTexture}
Gets the primary texture.
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Returns:
- Type
- WebGLTexture
getSecondaryFbo() → {WebGLFramebuffer}
Gets the secondary framebuffer.
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Returns:
- Type
- WebGLFramebuffer
getSecondaryTexture() → {WebGLTexture}
Gets the secondary texture.
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Returns:
- Type
- WebGLTexture
swap()
Swaps the primary and secondary framebuffer and texture.
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